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Old Oct 04, 2011, 10:12 PM // 22:12   #1
Lion's Arch Merchant
 
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Default Heroes for Prophecies and Factions

They really help A LOT in most of the PVE encounters, I think Prophecies and Factions should also have heroes. Some of the important characters can be used as hero instead of henchman. Such as Aiden, Cynn, Nika, Danika and Silverwing.

Prophecies:
W: Devona
R:Aidan
E:Cynn
N:Eve

The crew can join after reach LA or Jungle.

Mo:Lina(Mhelno is too important for Factions)
M:Some Forgotten


Factions:
W:Talon Silverwing(Joins after Warning the Tengu)

Luxon
R: Daeman
E:Argo
M:Seaguard Hala

Kurzick
N:Brutus or Sheena
Mo: Danika
M:Erys Vasburg

After Sunjiang, before you beat Shiro, you have to make a choice, depend on which faction you pick first.


A:Nika(Before or After Tahnnakai Temple)
Rt:Professor Gai (Can be the first hero you get)

Last edited by Slowpokeking; Oct 07, 2011 at 02:45 AM // 02:45..
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Old Oct 04, 2011, 10:50 PM // 22:50   #2
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I don't know. Although I wouldn't mind having those characters, especially Nika and Danika for heroes there might quite be some story changing to do. Although it would be cool to get them after beating their home campaigns. In another point of view I can see why proph and factions shouldn't have heroes. Maybe it spoils a player too fast? I take prophecies and factions as steps of working with henchmen and real ppl til they hit nightfall to then learn how to work with heroes (aka taking steps.). However, if anet can make something workout why not?

/signed - if there can be sense made into doing so.
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Old Oct 04, 2011, 10:53 PM // 22:53   #3
Yol
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Believe it or not, Prophecies and Factions did actually have heroes.......Olias and Zenmai, respectively. At the time when NF was released, the quests to gain these heroes were obtained from Lions Arch and Kaineng Centre, thus making them tied to those campaigns. A few weeks after NF release, however, the quests were 'updated' to be obtained from the docks at Kamadan.

Maybe WoC will 'reward' us with an assassin or mesmer hero when it's completed?
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Old Oct 04, 2011, 11:17 PM // 23:17   #4
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Originally Posted by Soulfire Ninja View Post
I don't know. Although I wouldn't mind having those characters, especially Nika and Danika for heroes there might quite be some story changing to do. Although it would be cool to get them after beating their home campaigns. In another point of view I can see why proph and factions shouldn't have heroes. Maybe it spoils a player too fast? I take prophecies and factions as steps of working with henchmen and real ppl til they hit nightfall to then learn how to work with heroes (aka taking steps.). However, if anet can make something workout why not?

/signed - if there can be sense made into doing so.
Nika's part is easy, as for Danika, she could join us after the that mission.

Some of the quests are really painful without heroes like the Titan quests after you beat Prophecies. With a good MM most of the Factions mission will be a lot easier.
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Old Oct 04, 2011, 11:40 PM // 23:40   #5
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Not signed.

Useless imo. Everyone has the trilogy nowadays.

/characters
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Old Oct 05, 2011, 12:47 AM // 00:47   #6
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I'd /sign for this, if only because I like having different heroes around, if I get bored with the ones I usually have.
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Old Oct 05, 2011, 01:14 AM // 01:14   #7
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I'm kind of neutral about this.

I'd love to see 6 heroes in Prophecies and 8 in Factions along the 13 in Nightfall, the 10 in Eye of the North and the bonus/cross-campaign ones, and enough 'extra' ones so there's at least 4 or 5 of each, not including mercenaries, but then, we already have plenty of heroes, including GW:Beyond ones and Mercenaries, and any new ones we may or may not get.

So if no more get added, I won't complain, and if more get added, I would happily get them.
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Old Oct 05, 2011, 06:59 AM // 06:59   #8
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/not signed
all it would do is give you more heroes you'll never use, unless they only make mesmeres and necros, and then it would just be retarded. if you really want more heroes buy the merc pack
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Old Oct 05, 2011, 07:47 AM // 07:47   #9
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Oh why they heck not, for those who only have prophesies and or Factions it might be fun.
Usually when a game system is updated the whole game system gets updated, gw has its own little old style backwaters which to new players must seem strange esp if they began with Nightfall than later visit the other games.

Sure the game is perfectly playable without them though easier when there were a lot of other excellent players around to help out.
These days when its admitted that many are playing the game just with AI help at least for a lot of the time, more AI help would be useful.

It would mean you wouldn't have to jump out of the storyline just to get heroes then go back and carry on with your journey.
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Old Oct 05, 2011, 09:42 AM // 09:42   #10
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im on neutral on this one. I do agree that it is unfair, on the other hand every campaign gives unique things you only get there (beside hero's, you also get skills and certain weapons). Thats one of the motivations to buy it and cause Anet is a commercial company allows them to make great games.

Keep in mind that, compared to other games, GuildWars already is fairly cheap (no monthly fees, almost everything accesable when you buy it, etc).

So if you wanna use heroes, either buy nightfall and/or EotN or get the mercenary pack.
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Old Oct 05, 2011, 09:54 AM // 09:54   #11
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No. Proph and factions are already easy enough as they are...

Also, for factions MM: Su [Grave Henchman] says hi... It's not a good MM, but at least it's a MM...

Also, powercreep is already so strong that it makes everything a piss, all you need it 50 gold and you can get any build in the game with tomes..

And last but not least: if you want heroes early on in the games it's also very, very easy. Get to LA or Kaineng, go to eotn, get yourself 3 shiny lvl 20 heroes in no time and get on with the game...

Unless there can be a very logical story tied to it, I don't see why the hell we would need more heroes... (except for extra mesmer and/or assassin, though I don't give a damn about assassins)
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Old Oct 05, 2011, 10:19 AM // 10:19   #12
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/not signed....already have too many heroes that never see the light of day...no need to add even more to that number--and no more sins please...never have used the 2 I currently have!
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Old Oct 05, 2011, 11:50 AM // 11:50   #13
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It wouldn't make people so eager to buy the Trilogy, or better yet, the complete game. Not a good idea for ANet, not a good idea for the playerbase either.
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Old Oct 05, 2011, 11:54 AM // 11:54   #14
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/not signed

You have 26 already with the option to change Razah to whatever you wish him to be.

With the cost of trilogy/complete collection at such a low price no need to add anymore.
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Old Oct 05, 2011, 02:56 PM // 14:56   #15
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/signed
imo its always fun having new heroes to play with

then most of the multiplayer side is gone as i've seen

just 3 heroes each could do something nice

i also thought of their spots: 1 in maguuma jungle, 1 in southern shiverpeaks and 1 in desert

as for factions, 1 could be on shing jea island, 1 in luxon territory, and 1 in kurzick of course

maybe basic heroes like monk, ele and ranger

again: just for fun, which is very important in this game
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Old Oct 05, 2011, 04:54 PM // 16:54   #16
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Quote:
Originally Posted by Bright Star Shine View Post
No. Proph and factions are already easy enough as they are...

Also, for factions MM: Su [Grave Henchman] says hi... It's not a good MM, but at least it's a MM...

Also, powercreep is already so strong that it makes everything a piss, all you need it 50 gold and you can get any build in the game with tomes..

And last but not least: if you want heroes early on in the games it's also very, very easy. Get to LA or Kaineng, go to eotn, get yourself 3 shiny lvl 20 heroes in no time and get on with the game...

Unless there can be a very logical story tied to it, I don't see why the hell we would need more heroes... (except for extra mesmer and/or assassin, though I don't give a damn about assassins)
Then show us how did you do the Titan quests without heroes or other players?

You have to buy EotN to get those heroes, even Olias and Zemai require Nightfall.

Quote:
Originally Posted by Vanway View Post
/not signed
all it would do is give you more heroes you'll never use, unless they only make mesmeres and necros, and then it would just be retarded. if you really want more heroes buy the merc pack
Someone will use them, especially the ones without Nightfall/EotN, that's all.

Last edited by Slowpokeking; Oct 05, 2011 at 05:02 PM // 17:02..
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Old Oct 05, 2011, 05:31 PM // 17:31   #17
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Originally Posted by Slowpokeking View Post
Then show us how did you do the Titan quests without heroes or other players?

You have to buy EotN to get those heroes, even Olias and Zemai require Nightfall.



Someone will use them, especially the ones without Nightfall/EotN, that's all.

Don't worry about the negative players. This is a good idea.
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Old Oct 05, 2011, 07:23 PM // 19:23   #18
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Originally Posted by cosyfiep View Post
/not signed....already have too many heroes that never see the light of day...no need to add even more to that number--and no more sins please...never have used the 2 I currently have!
If people don't buy Nightfall and EotN they got 0 hero.

Some people will like them and let them see the light of the day, that's enough already.
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Old Oct 05, 2011, 07:45 PM // 19:45   #19
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Quote:
Originally Posted by Slowpokeking View Post
If people don't buy Nightfall and EotN they got 0 hero.
Wrong.
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Old Oct 05, 2011, 07:56 PM // 19:56   #20
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By reading the title, I kinda understood this was to suggest adding the mercenary heroes to Old Ascalon / Shing Jea... which I would definitely approve (NF chars get them in freaking Kamadan... level 3...

So yeah...
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